Yamagi Quake II is an enhanced client for Quake II on FreeBSD and Linux. The main focus is an unchanged single player experience like back in 1997, thus the gameplay and the graphics are unaltered. Over 1000 bugs were fixed and an extensive code audit done, making Yamagi Quake II one of the most solid Quake II implementations available.
On 26/12/2011 Yamagi Quake II version 4.01 was released. Changes since 3.00 are:
- A major rewrite of the savegame system.
- Add a crash handler, printing a backtrace on Linux platforms.
- Add support for system wide installations.
- ctf was moved into a separate download.
- All open bugs were fixed.
- Fix spawnpoint selection if single player maps are loaded via console.
- Rename ~/.quake2 to ~/.yq2 to ease parallel installation with other Quake II clients.
- The client does no longer crash if the menu is opened while connecting to remote server.
- The game code received a code audit and major rework.
- Other small gamecode fixes.
The rewrite of the save game system results in much more reliable savegame handling. Savegames shouldn't break any longer if the game.so is rebuild or even altered. Since the savegame code is part of the game.so this only affects the "baseq2" game. New versions of the addons will be released in the future.
Yamagi Quake II: Yamagi Quake II Client Version 4.01
Tree Wave Caputure The Flag: Three Wave CTF Version 1.00
The Reckoning: The Reckoning Version 1.06
Ground Zero: Ground Zero Version 1.04
Older versions can be found here: Old releases
Debian packages build by cades can be found here: Debian packages