LordKhan Cian Caball

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posts : 60
   
| something of a record for a neo side in any competition was established last night, with their first ever first-round-exit from a competition at the hands of eoe. said competition is, of course, the qualification stages for quakecon 2003 - two rounds of play from whence the winners advance to a spot in quakecon proper. as reported earlier, iqs have already set up their second round match by taking down nv, and medusa made short work of sheepheads to do likewise. the full set of euro results since rainyah's last update is:
gzd 2-0 xsx
4k 2-0 scb
eoe 2-0 neo
gzd's game seems to have gone along with derfel's "win please" plan. 4k, on the other hand, were handed a default by scb - something of a disappointment to see them taking up a spot that could've been given to a team that actually intended to play. eoe vs neo (the only match i managed to actually catch on gtv) was actually a great game to watch, 110ms and all. eoe's choice of cp9 produced a thrilling encounter, with both sides going attack-heavy but eoe remembering powerups far more often. even so, the scores were tied at 2-2 with two minutes to go, before eoe scored what must be regarded as a soft cap (not a neo player in sight anywhere on the fc's route) to take the map 3-2. neo's selection of cp1 started much better for the euro side, with the sheer speed of requiem's first cap leaving spectators pondering the location of the hidden haste. it didn't continue in that vein however, eoe coming back strongly with powerup control and coming out ahead on a cross-steal or two as well - up to 3-3 the game was about as close as it gets, before eoe organised a couple of quick cap raids to put the game beyond neo. a series worth a watch, even considering pings.
by challange-uk.com
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