MindPhuck Eric Mooney

Im drinking stuff donated to quake.ie clan : n8z
posts : 1267 site owner
    
| the lastest version of promode just came out, 1.2.
[snip]the big feature of this release is obviously hoonymode, but you could argue that it has two new gametypes rather than one: we've made a couple of small but key changes to ctf, and the end result is something that has very little in common with what cpm ctf is generally like now.
the days of two people playing defrag while 8 others ffa are over. get used to the idea of escorting and path clearing for your fc, because it's going to be extremely difficult for even the best players to make a cap without proper support. with the increased skill demands, the difference between a great fc and an average one is going to be huge: something that quake hasn't had since q2,
for all that ctf is generally viewed as a "casuals" game, i hope to see it take off to at least some extent within the community. it's a lot of fun, and very suitable for pickup games as well as competitive ones. if you'd given up on cpm ctf as a dead loss, this is the time to try it out again.
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you can get the latest version here.
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