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quake.ie general discussion smallquake pfff
 19/04/2004   smallquake pfff629 views | 4 replies 
dest
Owen McNally




posts : 109


right i found this by accident last night and i dont know how its even possible. some german guys have gone and made a fps that weighs in at a whopping...wait for it... 96k! i dont really know much about programming and stuff but this is just crazy. the game features big levels with different types of enemies and different guns and pretty damn good graphics, especially the lighting effects and all in a file smaller than ur average jpeg. you can find the game here - www.theprodukkt.com. have a look for urself, its all a bit mad.
 
 

19/04/2004 14:07#1
bAz
bAz


hurray for chess(e)

posts : 288


last week as well, it takes an age to run, but once it does its sweet
 
 

23/04/2004 14:17#2
[spectator]
Laurent Humblet




posts : 222
administrator


... is this ??? 96k and it has lights, textures, weapons, movements, monsters, levels, etc ... How does this works? Does it uses your built-in DirectX object library or something??? This is unbelievable!
 
 

23/04/2004 14:23#3
[spectator]
Laurent Humblet




posts : 222
administrator


DirectX9, Pixelshaders, C++ and Assembler (of course) ... So all the objects you can see in the game belong to the DirectX9 objects library ... Still, fair play to the programmers!
 
 

27/04/2004 16:15#4
Zero
Ronan Condon


Absolute Fucking Champion
clan : n8z

posts : 816
site administrator


neat idea alright, must have a look later.
 
 
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