[spectator] Laurent Humblet

posts : 222 administrator
 
| I have a GeForce 5900XT 128mb (2.8P4 1GbRAM) and I run the MP on the [FPS] maps quite smoothly. I run the game at 640x480 low quality and I get a quite solid 63fps with some low peaks when its hectic on the map but you dont feel them too much.
The following cvars are the ones I use. Pretty much everythings turned down. It can probably be tweaked even more but I dont really know how. Ill post any more if I find stuff.
seta g_brassTime "0"
seta g_decals "1"
seta g_doublevision "0"
seta g_muzzleFlash "0"
seta g_skipItemShadows "1"
seta g_projectileLights "0"
seta g_skipParticles "1"
seta g_skipPlayerShadowsMP "0"
seta image_anisotropy "0"
seta image_cacheMegs "512"
seta image_cacheMinK "1024"
seta image_useCache "1"
seta image_downSize "1"
seta image_downSizeLimit "4"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_useNormalCompression "1"
seta image_useNormalCompressionLoadDDSForPal "0"
seta image_usePrecompressedTextures "1"
seta r_lightDetailLevel "7"
seta r_shadows "0"
seta r_useOptimizedShadows "1"
seta r_useTurboShadow "1"
seta r_Multisamples "0"
seta r_skipBump "1"
seta r_skipSpecular "1"
seta r_skipFogLights "1"
seta r_skipPostProcess "1"
seta r_skipBlendLights "1"
seta r_skipTranslucent "0"
seta r_skipNewAmbient "1"
seta r_brightness "1.2"
seta r_gamma "1"
seta r_lightscale "2"
seta r_forceLoadimages "1"
seta r_useIndexBuffers "0"
- spec
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