Osiris Phill Kerins

posts : 72
   
| the latest release of this popular server manager, osp v .99r, seems mainly to tackle bug fixes, with loads mentioned in the readme, but it also has a number of new features added:
- add: more options/cleanup of cgame \menu command.
- add: disable of model leaning option: cg_showplayerlean 0¦1 (default = 1)
- add: allow the use of old (pre-1.27) ctf sounds: cg_oldctfsounds 0¦1 (default = 0)
- add: real time/date stamps for demos/screenshots
- add: real time/date stamps in admin log
- add: gauntlet enable/disable feature. its added in the weapon_have and weapon_start bitfield as 256, but to maintain compatibility with older server .cfgs, i`ve also added a new var: gauntlet_disable <0¦1>, which defaults to 0.
- add: \autoscreenshot command (like \autorecord)
- add: sliding option for motd
- add: team_nocontrols option for public servers to remove captainship, team commands, and score updates
- add: console "loadmaps" command to manually reload map queue
- add: team score logging under osp format
- add: motd config file option. if new var(server_motdfile) is set to anything beside "none" (the default), the server will reload the motd after every level load. note, if this file is not specified, then the normal server_motd[1-8] will be used instead.
- add: option for custom server-specified graphics. check out the osp-q3-server-gfx.txt for complete details.
- add: new mode server specification/voting format. check out osp-q3-mode-info.txt for complete details. this is a radically different format, so please check this stuff out. it makes adminning osp servers 10x better!
- add: \callvote set1v1/setctf/settdm/setca [map] for standard server settings.
- add: new server .cfgs to follow new mode setting specifications old reference configs are now in osp/cfg-custom/ directory.
download it from orange smoothie productions
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